Games Inbox: Do Adults Still Play Fortnite?

  • maskobus
  • Aug 10, 2025

The Future of Gaming and the Switch 2

The ongoing discussions in the gaming community continue to highlight various topics, from the future of major franchises like Zelda to the evolving landscape of consoles and games. One recurring theme is the perception of the Nintendo Switch 2 as a secondary console, especially when compared to its predecessors. A reader recently questioned when the next mainline Zelda game would be released, sparking a broader conversation about the franchise’s direction.

For many gamers, Zelda remains a cornerstone of their gaming experience. Some have even gone as far as purchasing the Switch 2 Edition of The Legend of Zelda: Breath of the Wild, indicating a strong emotional connection to the series. However, there’s a growing concern that the next title might not be available on the original Switch, which could affect accessibility for some players. Fans are also calling for a remaster or remake of Ocarina of Time, suggesting that the franchise should explore new perspectives, such as playing as Zelda herself rather than the traditional protagonist, Link.

Another point of discussion revolves around the demographics of popular games like Fortnite. While it’s often seen as a kids’ game, there’s an argument that it has a significant adult player base. Some players use it as a bonding activity with their children, but the question remains: who is the target audience? The recent Power Rangers trailer for Fortnite sparked nostalgia for those who grew up watching the show, but the current demographic may not align with the game’s origins.

In the realm of indie and third-party games, Nintendo has been making waves with its upcoming Direct event. This time, it’s focused on indie titles, which is a shift from previous events that highlighted first-party games. Some speculate that this could lead to a “shadow drop” of a highly anticipated title, though others believe it might be more about showcasing existing games rather than announcing new ones. The event could potentially feature titles like Gistrush.com Prime 4, Hyrule Warriors, and Pokémon Legends, giving fans a glimpse into what Nintendo has in store.

Meanwhile, the issue of remasters and retro games continues to be a topic of interest. For example, Amiga games, once popular in Europe, are unlikely to see modern remasters due to financial constraints. Even though some titles had broad appeal, the lack of investment makes it difficult for developers to justify the cost. This trend extends to other classic games, where only cheap sequels or unfinished projects seem to make it to market.

On the flip side, companies like Nightdive Studios are working to preserve and enhance older titles. Their efforts to bring System Shock 2 and Quake 3 to modern platforms have been well-received, despite some mixed reviews. The studio’s remote work model, which predates the widespread adoption of remote work during the pandemic, highlights the adaptability of modern game development.

In terms of new releases, Mad Max on Xbox was praised for its open-world design and combat mechanics. Players enjoyed the mix of car-based action and survival elements, with features like the harpoon allowing for creative gameplay. Some fans have even suggested that a movie between the first and second Mad Max films could serve as a sequel to the game, adding another layer to the franchise.

The gaming industry is also seeing shifts in how major titles are marketed and sold. The comparison between Battlefield 4 and Call of Duty: Ghosts illustrates the challenges faced by large studios in appealing to a broad audience. Despite high production values, complex military shooters struggle to attract casual gamers, raising questions about the future of such titles.

Finally, the role of the Nintendo Switch 2 in the market remains uncertain. While it has the potential to be a powerful console, concerns about third-party support and sales figures persist. Many gamers feel that the Switch 2 is primarily for Nintendo titles, with little incentive to invest in third-party games. This perception could limit the console’s appeal, especially as other platforms continue to offer a wider range of content.

As the gaming landscape evolves, it’s clear that both developers and players are navigating a complex and ever-changing environment. Whether it’s through remasters, new titles, or innovative gameplay mechanics, the future of gaming promises to be as exciting as ever.

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